I finally released one of the projects I’m working on, liquid. It’s a simple game played by two people. The goal is to be the last person to have a legal move.
Legal moves are ones that fill either an empty square or a square you control with your colour of water. If a square overflows, the weakest wall around it will break down and the water in the adjacent cell will become yours.
Currently the game is far from complete; for example, it still does not check win or loss conditions, and the UI leaves much to be desired.